Kathryn Bigelow's A House of Dynamite: A Political Fantasy and Significant Letdown.

Bestowed upon a select group, the mantle of Noted Film-maker can serve as an honor and a weight. On the beneficial side, it can provide a shield: when viewing the works of an ennobled director through this perspective, film scholars may feel obliged to defend even their weakest efforts. (The reasoning is that a lackluster film by a Renowned Director is still superior to the best work of a jobbing hack.) One downside is that such honorifics can confine a creative to a very narrow courtyard, pursuing exclusively material suitable for a Esteemed Director; another is that the dismay when a project falls flat is all the greater. A notable example has made its way to Netflix in the latest from Bigelow A House of Dynamite, a minor effort that – if feedback from movie enthusiasts are any indication – seems nailed on for only one award this season: that for Biggest Letdown.

Retracing the Director's Steps

To determine why the film has disappointed many, we must examine the filmmaker's trajectory. Bigelow earned her laurels with a succession of broad, agile genre films: biker flick The Loveless, the epic vampire tale Near Dark, police drama Blue Steel, the timeless Keanu/Swayze actioner Point Break. A more definite sign of her direction of travel came with 1995’s underheralded Strange Days, an gripping sci-fi suspense story, influenced by the Rodney King case, which also doubled as a warning tale about the risks of rejecting actuality to take cover in the simulated environment. (Bigelow proved more aware of this than her screenwriter/ex-husband James Cameron, now preparing the release of Avatar 3.) Yet following the turn of the millennium, with her fame expanding, Bigelow – like her the United States – was forced on the defensive. The Hurt Locker and Zero Dark Thirty tackled America’s recent military engagements in the Middle East; Detroit, released in the time of national tension, entered into a fractious conversation with the country’s long history of racism.

It's easy to see why a film-maker on this trajectory might be drawn towards Dynamite’s script – penned by Noah Oppenheim, the ex-head of NBC News who penned Netflix’s latest show starring Robert De Niro Zero Day – and why the streamer would strongly support a atomic anxiety film after Oppenheimer’s award season success. (One pitch for the new film: a contemporary version of Oppenheimer?)

The Film's Strengths and Weaknesses

Dynamite is at its most compelling early on, portraying in a realistic timeframe the 19 minutes in which a projectile fired somewhere in the Pacific by unknown parties is spotted on the radars of a American military installation in Alaska and alerted to the executive briefing area, heading for what everyone learns is its target: central Chicago. In this opening segment, Bigelow and Oppenheim quickly raise the tension while participating in an intriguing temporal brinkmanship: we’re set to wondering where this full-length production can possibly go once the countdown clock hits zero.

The response – and here’s where the disappointments begin – is a return to the start: the film then shifts between the viewpoints of those top leaders (Tracy Letts’ general, defense secretary Jared Harris and commander-in-chief Idris Elba) the prologue briefly seen or mentioned. In terms of construction, the film is unable to advance: it’s a extended runtime with fewer than 20 minutes of plot, leaving Oppenheim to rehash the opening section repeatedly, each pass adding on debated technical details while inching everyone nearer the anticipated detonation. Earlier Bigelow films had a tight grip on stimulus and response; her best films as a Acclaimed Auteur, The Hurt Locker and Zero Dark Thirty, were definitionally all consequence. But here, the triggering event is also the concluding action; the narrative captivates at the very second the film concludes. The personas are left wondering: “Is this the end?” We are, too, for different reasons.

Aesthetic and Narrative Flaws

While the scenario spins in ever decreasing circles, like a bleak repetitive cycle, we’ve sufficient moments to ponder the negative impact Netflix money has had on the visual style of American cinema. Even on the cinema display, Dynamite appeared as flatly familiar, Barry Ackroyd’s hasty mobile filming evoking 24 or The West Wing or recent Netflix content recycling the same sets, up to and including Zero Day. If Bigelow the Esteemed Stylistic Director vanishes, so too does Bigelow the Noted Feminist Film-maker: Rebecca Ferguson, outlined in that initial segment as perhaps an additional of this director’s strong female professionals, exits prematurely, so yet again it’s up to a cabal of frowning men to try to stop doomsday. The passion Bigelow contributed to her grittier initial successes is lost in this project; maybe after Detroit’s commercial underperformance, the film-maker felt she had to rein in her experimental tendencies, but a script this dialogue-heavy required some balancing visual flair.

Central Dread and Concluding Thoughts

The dread A House of Dynamite most potently evokes, then, isn’t global eradication, but a director’s terror of being considered inadequate; tensing up and practically fossilising as it goes along, it’s not unexpected the film should have been overtaken by recent, recontextualising events. What this script takes for granted is that those holding roles of command would be qualified professionals, deeply responsible and that the largest risk to Chicago in the end of 2025 would come from some place other than the White House. Where earlier Bigelow films felt like intensely involved commentaries on their time, Dynamite – the first of this director’s newer films to fall somewhere between oversight, diversion and total insignificance – instead spends two listless hours clawing futilely outdated. It’s not tense for a reason: even before the unauthorized projectile first is detected, the nation Bigelow’s film depicts has been blown to smithereens.

Ann Reese
Ann Reese

Elara Vance is a tech journalist and gaming enthusiast with over a decade of experience covering digital trends and innovations.

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